/in
Need to get in here before the onrush comes. :p
Will read once I get home, and will make special time for this game. (I played in the last PYP and it was very fun.)
Forum Index > TL Mafia |
Mr. Wiggles
Canada5894 Posts
/in Need to get in here before the onrush comes. :p Will read once I get home, and will make special time for this game. (I played in the last PYP and it was very fun.) | ||
Mr. Wiggles
Canada5894 Posts
Do town bodyguards protect Scum mayors? It's a little ambiguous, as it says that they only protect as the same house, when substituted. Does the non-protection only apply to BGs of other houses? If a person with a role becomes a bodyguard, what do they show up as to role-checks? Is it a combination of two roles, or does bodyguard supersede? Bodyguard is written in blue, are they immune to alignment checks like the mayor, or is that just convention? Thanks | ||
Mr. Wiggles
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On September 29 2011 12:44 Kavdragon wrote: Show nested quote + On September 29 2011 07:17 Mr. Wiggles wrote: If a person with a role becomes a bodyguard, what do they show up as to role-checks? Is it a combination of two roles, or does bodyguard supersede? Bodyguard is written in blue, are they immune to alignment checks like the mayor, or is that just convention? You're supposed to wait till someone fake claims DT and says they checked a BG. Then you ask the mod if the naming format is correct, and lynch the mafia member when it turns out it came up wrong. Stop asking questions that will make it easier for Mafia to hide. Also, since i can't vote for you till I'm in, /in. Wiggles wants to roll scum. Lynch him pre-game. I know who I'm lynching Day 1. :p | ||
Mr. Wiggles
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On September 30 2011 14:07 Foolishness wrote: meapak wanted me to tell you that he is /in ! Did he get banned? I can't seem to find where. | ||
Mr. Wiggles
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(Start before midterms, I hope, stop outing <3) EDIT: For emphasis Stop. Outing. Or I will find you and solve your problems so you can play. | ||
Mr. Wiggles
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The only way to fix this problem is to get more people in, and fast! If we don't, bad things will happen! | ||
Mr. Wiggles
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http://www.teamliquid.net/blogs/viewblog.php?topic_id=272941 | ||
Mr. Wiggles
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(Also because I need to play the game, and can't do that without posting. ) | ||
Mr. Wiggles
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Mr. Wiggles
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On October 12 2011 12:28 JimboSilvers wrote: Since it is going to come up, I'll say this now. Almost half the player-base is Mafia. This makes denying powerful mafia roles nearly impossible, and not cost effective. The best course for the role picking phase will be for us to focus on getting good town roles, and letting the various mafia parties fight among themselves for the good mafia roles. (Denying each other good combos in the process) On that note, I want to know if you guys think it's a good idea to make a coordinated list of powerful town roles, or a bad idea. The obvious upside is that if we coordinate our picks then we have a higher chance of getting more roles, but at the cost of letting every mafia knowing the general location of certain power roles. I for one am against this sort of ordering. It's called Pick YOUR power, Not Pick THEIR Power. I'll pick my own role, thank you. I thought about this, but what do you think is the possibility of mafia picking traditionally pro-town roles like DTs and Cops in order to hunt for the other scum teams? I feel we're going to have to be very careful of attributing pro-towness to role, and avoiding the "confirmed town" mentality for DTs, even if they deliver a red to us. It will be more like they aren't part of that mafia family, more than that they become likely town. That said, they'd still be useful, because they aren't going to hide red checks on the enemy families, and they're forced to confirm town, or lie about their own members, neither of which helps them in the long run. So, I think a list of good town roles will be ok, so long as people are careful not to fall into the trap of role = alignment. We should also try to take roles that are good in mafia or town hands, if possible. | ||
Mr. Wiggles
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Mr. Wiggles
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Too bad watcher doesn't work like normal. I just thought that we could assign inventor, and then have a watcher on him every single night. That would ward off hits and stop role-thiefs. If the inventor ever claimed to have his role stolen, or died, then the watcher would have a short-list for the culprit. Too bad it's only number, and not identity. No back-fires that medics don't have as well, either. I'm getting what Jimbo is saying and where he's coming from, but I think I'm leaning towards Radfield's plan. The only drawback for that, is if a townie is dumb and doesn't pick what he's supposed to, because then we run into problems for if a mafia grabs their role lower down the list. A good thing, would be to probably just assign the inventor, then maybe the role-stealing roles, like Radfield is saying. This lets us keep roles where they should be, and only lets mafia kill or RB inventor, not steal it. Then the rest of town just focus on picking pro-town roles, and we can perhaps make a tier-list to avoid overlap. Have we explored the possibility of using PMs to help with role-picking at all? I think there might be a way they could be utilized, but can't come up with a plan to use them off the top of my head. | ||
Mr. Wiggles
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On October 13 2011 06:05 Cyber_Cheese wrote: Show nested quote + On October 13 2011 05:56 Mr. Wiggles wrote: ^That's basically what Sandroba said. Too bad watcher doesn't work like normal. I just thought that we could assign inventor, and then have a watcher on him every single night. That would ward off hits and stop role-thiefs. If the inventor ever claimed to have his role stolen, or died, then the watcher would have a short-list for the culprit. Too bad it's only number, and not identity. No back-fires that medics don't have as well, either. I'm getting what Jimbo is saying and where he's coming from, but I think I'm leaning towards Radfield's plan. The only drawback for that, is if a townie is dumb and doesn't pick what he's supposed to, because then we run into problems for if a mafia grabs their role lower down the list. A good thing, would be to probably just assign the inventor, then maybe the role-stealing roles, like Radfield is saying. This lets us keep roles where they should be, and only lets mafia kill or RB inventor, not steal it. Then the rest of town just focus on picking pro-town roles, and we can perhaps make a tier-list to avoid overlap. Have we explored the possibility of using PMs to help with role-picking at all? I think there might be a way they could be utilized, but can't come up with a plan to use them off the top of my head. Unless an invention could buff the watchers power? Inventions can only be used once, so it wouldn't work, and it doesn't do anything to help on the first night, which is likely when mafia will strike. | ||
Mr. Wiggles
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On October 13 2011 06:17 kitaman27 wrote: Show nested quote + On October 13 2011 06:08 Cyber_Cheese wrote: Or we could choose to elect the inventor, thus making him immune to attack? I like that idea, although it gives an incredible amount of power to a single player and prevents anybody from role checking him. On October 03 2011 14:51 Protactinium wrote: Role Changelog: Elected officials no longer are immune to role checks. We're good, there. Also, it's not as bad as normal if red's elected, because his first lynch has the possibility of hitting other mafia, and he doesn't represent all of the mafia. The only problem, is cover roles. | ||
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On October 13 2011 14:00 GreYMisT wrote: After we all recieve our roles, should those who became vanilla townies reveal themselves and their picks? we would know for sure some roles would be in the game, but we once again would get the problem that everyone would know the general area that that role exists. I personally feel that it is worth the risk. We get to know for certain what roles are in the game, and can plan accordingly. I say it depends on the role. If some townie decided he wants to "deny" mafia a role, then he can claim that he did so, and didn't get the role. (Thief, Role Swapper, CPR docs, GFs, Framer, etc.) Then we can have a DT check the claimer, and we know that there may be one of that role in the list above the person. As for other roles, I don't really see the benefit. Why reveal if say, a DT was chosen above you. It doesn't really do anything to help town, and lets everyone with a KP know the general area of an investigative role. So, I guess you could say it depends on your queue position as well, as the lower you are, the weaker your information becomes. For example, claiming inventor taken when you're 2nd in queue is different than claiming DT taken when you're 19th. | ||
Mr. Wiggles
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Would people agree to getting DTs to focus checks into the list of candidates to dissuade multiple mafia from running in the election with multiple members? It won't stop them all, but it might keep every scum team from getting 2+ members to run, haha. In any case, people running for mayor should be scrutinized heavily. | ||
Mr. Wiggles
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He's either VT, so nothing lost, or he's framer, in which case we remove it. Depends what else people think banning can be used for. | ||
Mr. Wiggles
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My Candidacy. + Show Spoiler + + Show Spoiler + + Show Spoiler + + Show Spoiler + + Show Spoiler + + Show Spoiler + That is All. + Show Spoiler + P.S., this game took too long to start. :p | ||
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